Paxamore was created because ever since I played King's Quest over 25 years ago I wanted to make a similar game but with multiplayer capabilities. I never got around to it. In fact, I started making many games but never finished any of them. Fast forward 25 years in the future: I found a game called Peasant's Quest, which was a parody of King's Quest. It was fun walking down memory lane. After I completed Peasant's Quest in a few hours, I decided that it was time to make the multiplayer adventure game in the old school adventure style.
Little did I know that it would be so much work. I started making Paxamore around March of 2011 and released the first beta test to the public in January of 2013.
Created and Programmed By
Jeff Baker
Graphic Artwork
Jeff Baker
Vivian Lee
Additional Artwork
Tiffani Baker
Beta Testers
Charles Lingenfelter
Hannah Hufft
Tiffani Baker
Vivian Lee
1/27/2013 - v. 0.95 Fixed a number of bugs and added additional features for iPhone/iPad iOS and desktop users:
1/20/2013 - v. 0.9 Public Beta Test Started
6/23/2012 - v. 0.8 Private Beta Test Started